
Neil Patrick Javier
Associate Content Designer on EverQuest 1. Previously worked as an Associate Systems Designer on EverQuest 2 and an Associate Generalist Designer on PlanetSide 2.
Before becoming a designer I was a Senior QA on projects EQ1/2, Landmark, H1Z1, and PlanetSide 2.
Graduate of The Art Institute of California, San Diego and majored in Visual and Game Programming. Love playing and making video games to the point where I decided to make it into a career.
SUMMARY
Associate Game Designer who came up from QA that worked on titles such as EQ1, EQ2, H1Z1, and the PlanetSide franchise. I have always wanted to help create video games ever since I got my hands on a Gameboy playing Star Wars Pod Racer. I am a fast learner and very eager to gain new knowledge to help my workflow.
CREATIVE EXPERIENCE
Mecha Monster Smash
April 2015 - Decemeber 2015
Lead Programmer, built game mechanics with Unreal 4 blueprints.
Little Bomb Heads
Feburary 2015 - March 2015
One of three programmers, created the mechanics for three different amunnition types.
VOLUNTEER
Square Enix Exhibit 2016
July 2016 | San Diego, California
Brand Ambassador for Turtle Beach. Helped at the Arcade Turtle Beach was sponsoring for Square Enix at San Diego Comic Con.
IndieCade 2015
October 2015 | Culver City, California
Facilitated the registration proccess and worked at the information desk for the convention’s attendees.
IT Department at The Veteran Affarirs San Diego Healthcare System
June 2008 - August 2008 | La Jolla, California
Assisted the IT department with documenting and stocking supplies, and helped supervisors with incoming help tickets.
Familiarity
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C++
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C#
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LUA, ,
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Unity 3D
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Unreal 5
SKILLS
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Game Design
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Level Design
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Systems Design
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Perforce
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Quality Assurance
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Documentation
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Adobe Photoshop
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Jira/Confluence
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Team/Project Management
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In-House Game Engine
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Microsoft Excel/Excel
EDUCATION
Art Institute of California, San Diego
January 2013 - June 2016
Visual Game Programmer
WORK EXPERIENCE
EverQuest 1
Associate Content Designer | July 2024 - Current
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Currently work on new content for future updates
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Populate new zones with friendly and hostile npcs
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Make Quests for new zones from kill quests to story quests
EverQuest 2
Associate Systems Designer | July 2023 - July 2024
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Picked up new tools and concepts fast
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Worked closely with the design team to achieve what was needed to get updates out
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Helped other system designers with tasks to free up their plate so they can work on more important tasks
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Helped on Live support for new content as well as work on backlog items
PlanetSide 2
Associate Designer | May 2022 - July 2023
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Blocked out and implemented bases for a new continent
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Revamped the reload times for all vehicle weapons
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Created new missions and directives for our seasonal events and content patches
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Wrote documentation on how to use our tools more effectively
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Implemented new weapons and variations of existing weapons with a reskin into the game
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Communicated and worked with all disciplines to get content updates out efficiently
PlanetSide 2
Senior QA Analyst | September 2016 - May 2022
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Worked on titles EQ1, EQ2, EQ Landmark, H1Z1, DCUO, and PS2
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Collaborated with development team, producers, and directors
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Team planning and management for multiple titles
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Worked closely with developers to target and facilitate testing on implementations