top of page
headshot13.jpg

Neil Patrick Javier

Associate Content Designer on EverQuest 1. Previously worked as an Associate Systems Designer on EverQuest 2 and an Associate Generalist Designer on PlanetSide 2.

Before becoming a designer I was a Senior QA on projects EQ1/2, Landmark, H1Z1, and PlanetSide 2.

Graduate of The Art Institute of California, San Diego and majored in Visual and Game Programming. Love playing and making video games to the point where I decided to make it into a career. 

SUMMARY

Associate Game Designer who came up from QA that worked on titles such as EQ1, EQ2, H1Z1, and the PlanetSide franchise. I have always wanted to help create video games ever since I got my hands on a Gameboy playing Star Wars Pod Racer. I am a fast learner and very eager to gain new knowledge to help my workflow.

CREATIVE EXPERIENCE

Mecha Monster Smash

April 2015 - Decemeber 2015

 

 

Lead Programmer, built game mechanics with Unreal 4 blueprints.

 

Little Bomb Heads

 

Feburary 2015 - March 2015

 

 

One of three programmers, created the mechanics for three different amunnition types. 

VOLUNTEER

Square Enix Exhibit 2016

July 2016 | San Diego, California

 

 

Brand Ambassador for Turtle Beach. Helped at the Arcade Turtle Beach was sponsoring for Square Enix at San Diego Comic Con.

IndieCade 2015

October 2015 | Culver City, California

 

 

Facilitated the registration proccess and worked at the information desk for the convention’s attendees.

 

IT Department at The Veteran Affarirs San Diego Healthcare System

 

June 2008 - August 2008 | La Jolla, California

 

 

Assisted the IT department with documenting and stocking supplies, and helped supervisors with incoming help tickets.

Familiarity

  • C++

  • C#

  • LUA, ,

  • Unity 3D

  • Unreal 5

SKILLS

  • Game Design

  • Level Design

  • Systems Design

  • Perforce

  • Quality Assurance

  • Documentation

  • Adobe Photoshop

  • Jira/Confluence

  • Team/Project Management

  • In-House Game Engine

  • Microsoft Excel/Excel

EDUCATION

Art Institute of California, San Diego

January 2013 - June 2016

 

 

Visual Game Programmer

WORK EXPERIENCE

EverQuest 1

Associate Content Designer | July 2024 - Current

  • Currently work on new content for future updates

  • Populate new zones with friendly and hostile npcs

  • Make Quests for new zones from kill quests to story quests

EverQuest 2

Associate Systems Designer | July 2023 - July 2024

 

 

  • Picked up new tools and concepts fast

  • Worked closely with the design team to achieve what was needed to get updates out

  • Helped other system designers with tasks to free up their plate so they can work on more important tasks

  • Helped on Live support for new content as well as work on backlog items 

PlanetSide 2

Associate Designer | May 2022 - July 2023

 

  • Blocked out and implemented bases for a new continent

  • Revamped the reload times for all vehicle weapons

  • Created new missions and directives for our seasonal events and content patches

  • Wrote documentation on how to use our tools more effectively

  • Implemented new weapons and variations of existing weapons with a reskin into the game

  • Communicated and worked with all disciplines to get content updates out efficiently

PlanetSide 2

Senior QA Analyst | September 2016 - May 2022

 

  • Worked on titles EQ1, EQ2, EQ Landmark, H1Z1, DCUO, and PS2

  • Collaborated with development team, producers, and directors

  • Team planning and management for multiple titles

  • Worked closely with developers to target and facilitate testing on implementations

Neil Patrick Javier

Associate Designer

© 2016 by Neil Patrick Javier.

  • Facebook Clean Grey
  • Twitter Clean Grey
  • LinkedIn Clean Grey
bottom of page